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Premier Co-ed Sports Slow-Pitch Softball Rules

Official ASA Co-ed playing rules will be used except where changes are noted in these rules.

I. The Playing Field

1A. Umpire will designate a field suitable for play in accordance with the following provisions which equal the dimensions of a softball field:

a. The softball diamond is a square with equal sides of 60-70 feet (some variation at different fields);

b. The pitching strip is in the center of the diamond, 46-50 feet (some variation at different fields) and closely aligned with the first base/third base diagonal.

II. Equipment/Attire

2A. Athletic shoes are required.   Metal cleats are not allowed .

2B. Players may wear protective equipment providing it does not offer the wearer an

unfair performance advantage.

2C. Each team shall furnish all team equipment necessary for each game.

2D. Premier Co-ed Sports will supply game balls.  ONLY the balls supplied and designated by PCS will be allowed.  Teams will be responsible for retrieving home run and foul balls.  Teams will incur a $10 replacement fee for any unreturned balls.

2E. Bats must have an ASA sticker.

2F. Players must wear jerseys once issued. Jerseys are ordered the first week of the season and distributed week 2/3 once a team's fees are all paid. Any players signing up AFTER the week 1 order will have to wait until the mid-season (week 3/4) order.  During the first couple weeks of play, teams must wear their color until the order comes in.

2G. If a team wants to order their own jerseys, they must be one consistent style (subject to approval by league management), and either the entire team wears them or the entire team wears jerseys issued by PCS...not a mix of each. 

III. Officials

3A. Games must be officiated by at least one umpire. Officials govern all game play and issue all final rulings.
3B. Umpires have jurisdiction over play and may call off a game due to darkness, rain or other cause at the umpires discretion.

IV. Player Eligibility

4A. All participants must have registered, signed the waiver, and be a current member or pay membership.

4B. All participants must be on the team roster.

V. Rosters
5A. Roster changes will be accepted via website, email, mail, and in person.
5B. All roster changes must be approved by Premier Coed Sports before the 3rd week of the season.
5C. No roster changes will be accepted after 3rd week of the season and roster changes will
not be accepted due to injury.
5D. A team will forfeit any game in which it is determined that a player has participated who is not
listed on the team roster or is not of legal age.
5E. Official roster change must be submitted by the Team Captain and include:
Team name, new player name and name of person being replaced.
New player must be registered before participating in any games. Once a player participates in a game, they cannot be replaced on the roster, and any new players must be added
and extra-player fees paid, if applicable.

VI. Line-ups/Game Time

6A. The second team named on the schedule (after the at) designates the home team that will occupy the 1st base bench.

6B. Line-ups: Teams must field at least eight players and no more than ten. Everyone on the roster must bat. Teams can field 10 players (minimum 4 females), 9 players (minimum 3 females), or 8 players (minimum 2 females, taking an extra out for the missing 3rd female).

6C. Batting Order: Teams must field at least eight (8) players and no more than ten (10). Everyone present at the game may bat as long as no more than 2 males bat in a row (i.e. 2 males, 1 female, 2 males, 1 female, etc. or vice versa). If a teams line-up is reduced due to injury, there is no penalty as long as the batting order rule is still followed. However, if the injury breaks the 2 in a row rule, the team must take an out for the missing player each time that position comes up in the batting order. If a teams line-up is reduced for any reason other than injury, the team must take an out each time that position comes up in the batting order (if no legal subs are available).

6D. All team players must bat in the same order each time through the line-up. If substitutions must be made offensively when batting all present players would violate the batting order rules, players may only re-enter in the same spot in the order. (i.e. If a team has too many males, one or more can take turns batting each time through the line-up, both are allowed to play defense). In this case, the line-up would look something like this:

1st & 3 rd time through: M1 - M2 - F1 - M3 - M4 - F2 - M5 - M6 - F3 - M7 - M8 - F4

2nd & 4 th time through: M1 - M2 - F1 - M3 - M4 - F2 - M5 - M6 - F3 - M9 - M10 - F4

Males taking turns in the line-up must hit in the same spot in the line-up and cannot later substitute for other males.

6E. A team having eight (8) players present at game time prior to the first pitch must begin play immediately or the umpire, after a two minute fair warning, will forfeit the game. Teams may start with 8 players (minimum 3 females) without charged out penalties for missing players. Teams having 8 players with only 2 females can still play, but must take an out for the missing 3rd female.

6FThe game time is indicated on the schedule. Incomplete innings and tie-games are to be played to completion; otherwise no new innings shall be started after   55 minutes of playing time. The umpires watch shall be the official time. Teams may ask the umpire the start time.

EXCEPTION: If both captains agree, game may be started before scheduled game time.

6G. Mercy Rule: If five (5) innings have been played ( if the home team is ahead) and one team is leading by ten (10) runs or more, the game shall be called; also 15 runs after 4 innings, ,and 20 runs after 3 innings.

6H. A team failing to place at least eight (8) eligible players on the field within 10 minutes (grace time) of scheduled game time will forfeit the game. Late players may enter the game at the bottom of the line-up as long as batting order rules are still followed.

6I. All batters shall assume a one-ball, one-strike count when beginning their at-bat.

XII. Defensive Positions

7A. Males and females do not have to alternate defensively in the infield, outfield, or at pitcher/catcher. However, there must be at least one(1) female in the outfield and at least one (1) female in the infield (pitcher and catcher count as infield in regards to this rule).

7B. All infielders must remain in the infield and all outfielders must remain in the outfield until the ball is hit.

VIII. Substitutions

8A. A female may only substitute for a female in the batting order, a male for a male.

8B. Teams may substitute freely on defense each inning.

IX. Regulation Games

9A. Regulation games last 7 full innings or 55 minutes (see rule 6F) whichever comes first.

9B. A game that is called off by the umpire for darkness or other safety reason after 4 full innings of play shall be considered a regulation game. The game score at end of the last full inning shall determine the winner.

9C. In the event of a tie score at the end of the 7th inning or 55 minutes (whichever comes first), one extra full inning will be played. In the event a game goes into the extra inning, each team will begin their half inning with a runner on second. This runner must be the last person who batted in the prior inning. If the score is tied after the extra inning, it will be recorded as a tie.

9D. A team Captain may raise protest with the umpire for blatant rule infraction, but will accept the umpires' final ruling.

X. Running

10A. Runners must stay within the base line unless avoiding interference with a fielder making a play on a batted ball. Fielders must stay out of the base line if not making a play on a batted ball. Fielders trying to make an out on base may have their foot on base, but must lean out of the baseline. Runners hindered by any fielder within the base line illegally shall be safe at the base to which they were running. Runners who interfere with a fielder making a play on a batted ball will be ruled out.
NOTE: "Base line" is determined by judgment of the umpire on an individual play, since runners may either be running directly from base to base or rounding bases with a wider turn and "line".

10B. Leading off base and stealing are not allowed. A runner off of his/her base when the ball is pitched is out.

10C. After a batted ball is caught, runners must tag their originating base before running to the next base. Runners may overrun first base only.

10D. In the case of a batter hitting an over-the-fence home run, drawing a walk, or advancing freely on a teammates over-the-fence home run or walk, all bases must be touched in order. If not, the opposing team may appeal to the umpire that the player missed a base and the player will be declared out. If that player scored on the play, that players run will not count. If that is the third out of the inning, all other runs scored by players touching all bases in order will still count.

10E. No blocking the plate (runner gets priority)

XI. Fouls

11A. A foul counts as a strike.

11B. A foul on the third strike is an out. No courtesy foul.

XII. Outs

12A. A count of three outs by a team completes the teams half of the inning.

12B. An out is:

1. A runner tagged by the ball in fielders hand or glove at ANY time while not on base;

2. Any batted ball (fair or foul) that is caught;

3. A fielder catching the ball with their foot on the base to which a runner is forced to run.

4. A runner off of his/her base when the ball is pitched.

5.    A ball hit when the batter steps out of the batters box.

6.    An intentionally bunted ball.

7.    Running out of the base line to avoid a tag

8.    Interfering with a fielder making a play on a batted ball, whether intentional or unintentional, as well as intentionally interfering with a defensive player at any time.

XIII. Ball in Play

13A. Ball is in play until the umpire declares the play is dead and will call time.

XIV. Designated Runner/Player Positions

14A. In cases of injury of illness, a time-out may be requested for participant removal and replacement with a substitute of the same sex. If the participant later returns to play, the participant must be inserted in the same batting order position previously held.

14B. If a player is ejected, injured, or becomes ill and cannot continue, and a substitute is not available, the lineup will continue in the same formation, less the removed player (see rule 6C for applicable penalties).

14C. The pitcher may be replaced on the mound once per inning. 
14D. There is no courtesy runner.  A player CANNOT remain in the line-up and get a courtesy runner every time they reach base.

XV. League Standings

15A. League standings shall be the basis of tournament seeds. Ties in the league standings shall be broken by 1) games won in head to head, 2) run differential in head to head, 3) run differential in overall games.

XVI. Forfeits

16A. Forfeits: Using illegal players and or not enough players. Participants are only allowed to play and appear on one team roster per season.

XVII. Miscellaneous

17A. All park and facility rules must be followed.  This includes but not limited to: NO ALCOHOL.

For more info on rules and policies see: 
Terms & Conditions
Payment & Refund Policies
Inclement Weather Policy
Sportsmanship Policy
Holiday Schedule
Jersey Policy

League Levels

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